Large City: Stru Mit Gri

Stru Mit Gri

Stru Mit Gri
Example Wood Elf architecture.
StateRosid
ProvenceFle̜költyo Moot
RegionDrfíhzbíhd Steppe
Founded1724
Community LeaderLord Mbó̄̄b Gaw̄y 'Hit Bucket' Méó Bē̄ń̄sh Më̌
Area58 km2 (23 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation4044 m (13267 ft)
Average Yearly Precipitation151 cm/y (59 in/y)
Population13899
Population Density239 people per km2 (604 people per mi2)
Town AuraElven High Magic
Naming
Native nameStru Mit Gri
Pronunciation/stru/ /mit/
Direct Translation[sorry] [pair]
Translation[Not Yet Translated]

Stru Mit Gri (/stru/ /mit/ [sorry] [pair]) is a subtropical Large City located in the Fle̜költyo Moot of the Rosid.

The name Stru Mit Gri is derived from the Sylvin language, as Stru Mit Gri was founded by Sé̄kidī Gaw̋ń 'Blade Shanti' Gāb Nīrmb Mp̪fé̄, who was culturaly Wood Elf.

Climate

Stru Mit Gri has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 5°C (41°F). Stru Mit Gri receives an average of 151 cm/y (59 in/y) of precipitation, most of which comes in the form of rain during the fall. Stru Mit Gri covers an area of nearly 58 km2 (23 mi2), and an average elevation of 4044 m (13267 ft) above sea level.

Overview

Stru Mit Gri was founded durring the early 18th century in late winter of the year 1724, by Sé̄kidī Gaw̋ń 'Blade Shanti' Gāb Nīrmb Mp̪fé̄. The establishment of Stru Mit Gri suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Stru Mit Gri was built using the conventions of Wood Elf durring the early 18th century. Naturaly, all settlmentss have their own look to them, and Stru Mit Gri is no diffrent. The city's buildings feature stone brick construction with most buildings posessing towers, turrets, dormers, and wide wrap-around porches. An extreem emphasis on decorative features and emblishments can be seen even on the poorest of homes and makes even the most humble of structures seem a bit regal.

Stru Mit Gri is buildings are arranged arrounded highly ordered system of premissive paverstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Stru Mit Gri's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The city's top tier civilian fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Stru Mit Gri seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Stru Mit Gri possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Stru Mit Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Stru Mit Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Stru Mit Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Stru Mit Gri's parks.

Stru Mit Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Stru Mit Gri.

Stru Mit Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Stru Mit Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Stru Mit Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Stru Mit Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Stru Mit Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Stru Mit Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Stru Mit Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Stru Mit Gri's public wards, blessings, and other arcane systems.

Stru Mit Gri has an Administrative Academy which trains individuals in the administrative arts.

Stru Mit Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Stru Mit Gri's grid is powered by hydrogalvanic generators.

Stru Mit Gri's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Stru Mit Gri has a first rate hospital which caters to anyone in need of long term medical care.

Stru Mit Gri has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Stru Mit Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Stru Mit Gri's natural decorations nor waterways.

Stru Mit Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Stru Mit Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Stru Mit Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Stru Mit Gri's town hall was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

Due to the actions of local Kami, spring is skipped in Stru Mit Gri.

The Leshy, Leaf near Stru Mit Gri are known to be more aggressive than normal.

Stru Mit Gri's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Necromancy energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 25
  • Farmers: 37
  • Farm Laborer: 66
  • Hunters: 53
  • Milk Maids: 35
  • Ranchers: 17
  • Ranch Hands: 40
  • Shepherds: 37
    • Farmland: 55734 m2
    • Cattle and Similar Creatures: 3474
    • Poultry: 41697
    • Swine: 2779
    • Sheep: 138
    • Goats: 27
    • Horses, Mounts, and Beasts of Burden: 1389

Craftsmen

  • Arms and Toolmakers: 28
  • Blacksmiths: 28
  • Bookbinders: 17
  • Buckle-makers: 18
  • Cabinetmakers: 31
  • Candlemakers: 46
  • Carpenters: 39
  • Clothmakers: 37
  • Coach and Harness Makers: 14
  • Coopers: 40
  • Copper, Brass, Tin, Zinc, and Lead Workers: 19
  • Copyists: 13
  • Cutlers: 11
  • Fabricworkers: 33
  • Farrier: 67
  • Furriers: 8
  • Glassworkers: 49
  • Gunsmiths: 29
  • Harness-Makers: 13
  • Hatters: 28
  • Hosiery Workers: 9
  • Jewelers: 15
  • Leatherwrights: 37
  • Locksmiths: 14
  • Matchstick makers: 22
  • Musical Instrument Makers: 20
  • Painters, Structures and Fixtures: 17
  • Paper Workers: 21
  • Plasterers: 19
  • Pursemakers: 22
  • Roofers: 14
  • Ropemakers: 13
  • Rugmakers: 13
  • Saddlers: 24
  • Scabbardmakers: 29
  • Scalemakers: 14
  • Scientific, Surgical, and Optical Instrument Makers: 8
  • Sculptors, Structures and Fixtures: 13
  • Shoemakers: 13
  • Soap and Tallow Workers: 45
  • Tailors: 89
  • Tanners: 18
  • Upholsterers: 20
  • Watchmakers: 19
  • Weavers: 40
  • Whitesmiths: 11

Merchants

  • Adventuring Goods Retellers: 9
  • Arcana Sellers: 9
  • Beer-Sellers: 19
  • Booksellers: 21
  • Butchers: 33
  • Chandlers: 39
  • Chicken Butchers: 38
  • Entrepreneurs: 15
  • Fine Clothiers: 36
  • Fishmongers: 32
  • Florists: 8
  • Potion Sellers: 23
  • Resellers: 63
  • Spice Merchants: 19
  • Wine-sellers: 26
  • Wheelwright: 22
  • Woodsellers: 13

Service workers

  • Bakers: 73
  • Barbers: 67
  • Coachmen: 21
  • Cooks: 60
  • Doctors: 31
  • Gamekeepers: 22
  • Grooms: 12
  • Hairdressers: 46
  • Healers: 40
  • Housekeepers: 46
  • Housemaids: 63
  • House Stewards: 43
  • Inns: 13
  • Laundry maids: 25
  • Maidservants: 53
  • Nursery Maids: 27
  • Pastrycooks: 51
  • Restaurateur: 63
  • Tavern Keepers: 53

Specialized Laborer

  • Ashworkers: 19
  • Bleachers: 12
  • Chemical Workers: 7
  • Coal Heavers: 28
  • In-Town Couriers: 31
  • Long Haul Couriers: 30
  • Dockyard Workers: 29
  • Gas Workers: 6
  • Hay Merchants: 11
  • Leech Collectors: 36
  • Millers: 30
  • Miners: 30
  • Oilmen and Polishers: 22
  • Postmen: 30
  • Pure Finder: 17
  • Skinners: 38
  • Sugar Refiners: 7
  • Tosher: 20
  • Warehousemen: 43
  • Watercarriers: 31
  • Watermen, Bargemen, etc.: 36

Skilled Laborers

  • Accountants: 18
  • Alchemist: 22
  • Clerk: 29
  • Dentists: 14
  • Educators: 36
  • Engineers: 20
  • Gardeners: 13
  • Mages: 10
  • Plumbers: 14
  • Pharmacist: 16
  • Professors: 6
  • Scientists: 10
  • Wizards: 6

Civil Servants

  • Adventurers: 13
  • Bankers: 20
  • Civil Clerks: 30
  • Civic Iudex: 15
  • Consultants: 9
  • Exorcist: 28
  • Fixers: 16
  • Kami Clerk: 25
  • Landlords: 25
  • Lawyers: 16
  • Legend Keepers: 24
  • Militia Officers: 126
  • Monks, Monastic: 39
  • Monks, Civic: 42
  • Historian, Oral: 30
  • Historian, Textual: 16
  • Policemen, Sheriffs, etc.: 31
  • Priests: 51
  • Rangers: 18
  • Rat Catchers: 20
  • Scholars: 21
  • Spiritualist: 25
  • Slayers: 7
  • Storytellers: 52
  • Military Officers: 44

Cottage Industries

  • Brewers: 36
  • Comfort Services: 63
  • Enchanters: 15
  • Herbalists: 15
  • Jaminators: 44
  • Needleworkers: 51
  • Potters: 22
  • Preserve Makers: 38
  • Quilters: 19
  • Seamsters: 69
  • Spinners: 36
  • Tinker: 15
  • Weaver: 35

Artists

  • Actors: 14
  • Architects: 5
  • Bards: 21
  • Costumers: 8
  • Dancers: 16
  • Drafters: 8
  • Engravers: 11
  • Fine Furniture Carpenters: 6
  • Glaziers: 14
  • Inlayers: 13
  • Musicians: 39
  • Painters, Art: 7
  • Playwrights: 14
  • Sculptors, Art: 12
  • Wood Carvers: 51
  • Writers: 49

Produce Industries

  • Butter Churners: 46
  • Canners: 42
  • Cheesmakers: 51
  • Ice Merchants: 6
  • Millers: 27
  • Picklers: 23
  • Smokers: 17
  • Stockmakers: 15
  • Tobacconists: 22
  • Tallowmakers: 30

5161 of Stru Mit Gri's population work within a Foundational Occupation.

7627 of Stru Mit Gri's population do not work in a formal occupation, but do contribute to the local economy. 1111 (8%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of saved most of the town when a natural disaster struck Stru Mit Gri. Stru Mit Gri's militia's elite squad is named after .

History